ControllerMate creates a virtual mouse, tablet, and joystick devices that can be controlled by ControllerMate programming. The virtual devices are seen by most other applications, just as though they were actual devices. ControllerMate incorporates a helper application that runs in the background, observes the attached controllers, and performs. Buy Keyboard Cover Compatible with Microsoft 4000 - Part 878E122- Protects from Spills, Dirt, Grease, Food, Easy to Clean: Keyboard Skins - Amazon.com FREE DELIVERY possible on eligible purchases.
Controllermate For Windows
Controllermate Alternative
Joytokey
ControllerMate is a controller programming tool that allows users to add custom functionality to standard HID devices (joysticks, trackballs, gamepads, keyboards, etc.) Using a highly graphical interface and drag-and-drop editing, users can program controller buttons to perform complex keyboard and mouse sequences. Programming is accomplished using 'building blocks'. Each type of building block performs a different type of function. Building blocks can be individually configured and linked together to perform an endless variety of tasks. Common programming tasks that can be performed with ControllerMate include: • Configuring controller buttons to act like individual keyboard keys • Configuring controller buttons to generate simple text • Configuring controller axes to act like mouse axes • Assigning an AppleScript to a controller button • Redefining keyboard keys • Assigning a custom acceleration curve to a mouse Version 4.6.1: * Added compatibility with the X-keys XK-60 and XK-80 from P. I. Engineering. * Fixed a bug that prevented the preferred note font from being changed. * Fixed a bag that could cause ControllerMate's memory usage to grow slowly over time. Universal Binary (PPC/Intel) • Mac OS X 10.4.11 or later. ControllerMate
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