Animation Tool Synfig



This video is about basic understanding of Synfig. Different tools and options are described here. Skip navigation Sign in. Standard 11 Chapter 2 Animation Tool Synfig1 Devang Raval. Tool is used to create the artwork for you multimedia pro Synfig Provide various types of tools. Made By: Manasiya MohsinHusen. 48 Circle Tool The Circle Tool is used for creating new circle layers. The 'Circle tool' can also be used to create outline layers, region, layers, curve gradient layers, and plant layers, Each with approximately. Spine, DragonBones Pro, and Spriter are probably your best bets out of the 14 options considered. 'Simplified UI allows for an easy learning curve' is the primary reason people pick Spine over the competition. This page is powered by a knowledgeable community that helps you make an informed decision. Synfig provides 50+ layers to create artwork and animation of any complexity. Choose from various layer types: geometric, gradients, filters, distortions, transformations, fractals and others.

  1. Synfig Animation Tutorial
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The 'Draw Tool' is the one that most artists will be familiar with. This tool is best used with a drawing tablet, although it can be used with a mouse.

The 'Draw Tool' can generate a Region Layer, an Outline Layer and an Advanced Outline Layer with pressure output from the tablet mapped to the line's width.

Synfig Animation Tutorial

Options

The Tool Options Panel allows you to specify:

  • Name : Used for the new layer; any number in this field will automatically increment with each layer created
  • Layer Type : Whether create Outline and/or Advanced Outline, Region layers (Splines)
  • Blend Method : The blending method used to composite on the layers below
  • Opacity : Sets the Amount for new layers. Defaults to 1.00 (Completely opaque)
  • Brush Size : Sets the Outline width or the size of the gradient (only for Outline, Advanced Outline and Curve Gradient)
  • Pressure Sensitive
    • Min Pressure : The value of this option clamps the lower end of the Pressure sensitivity to a specific value, essentially determining how thin the thinnest possible segment is relative to the Brush Size parameter in the Toolbox.
  • Smoothness : Determines how much tablet jitter is removed, and as a result, how many vertices the resulting splines are composed of. Could by Local or Global
    • Local : Adjust the Spline between the Splines points.
    • Global : Adjust the Spline globally.
  • Width Max Error : for advanced outline layer.
  • Round End : The ends of the spline will be rounded, only for Outline, Advanced Outline layers.
  • Auto Loop : When the stroke of the 'Draw Tool' ends near the beginning of the stroke, automatically connect the last Handle to the first.
  • Auto Extend : When the stroke begins and/or end at or near an endpoint Handle of another outline, the resulting outline is simply appended to the existing Outline Layer
  • Auto Link : When the stroke begins and/or ends at or near a vertex Handle in another outline, and the outline isn't being extended by the 'Auto Extend' option above, the first and/or last vertex of the resulting outline is linked to the Handle on the existing Outline Layer.
  • Feather : Set the Feather Parameter on the layer
  • Auto Export : Automatically Export the Spline list points into the Values Base Nodes of the Library Panel


Buttons

Fill Last Stroke
Hit this button after having created a shape with the 'Draw Tool' to create a Region Layer, filled with the current'Fill Color', of the last trace you have drawn.


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Introduction

The 'Gradient Tool' is used to create smooth transitions between two or more colors in an object.

Options

When you select the Gradient Tool, the Tool Options Panel will show the options for the Gradient Tool.

These allow you to:

  • Name : Set a name for the layer you are about to create. The name of the layer can always be changed later via the Layers Panel or the Parameters Panel if necessary, but the type of gradient needs to be chosen now.
  • Layer Type : Choose the type of gradient to create (Linear, Radial, Conical, Spiral).
  • Blend Method : The blending method used to composite on the layers below
  • Opacity : Sets the Amount for new layers. Defaults to 1.00 (Completely opaque)

For help with editing gradient colors see the section on Gradient Editor Dialog.

Animation Tool Synfig Mcq

The 4 types of gradients

NameExampleDescription
LinearThis produces a simple transition in a straight line. Set your foreground and background colors. Click where you want the gradient to begin, and drag to where you want the transition to end. The gradient will be created perpendicular to the line you drag out. At any time, you can edit the gradient by moving either endpoint in any direction. You must use the Transform Tool to be able to edit the endpoints.
RadialThis produces circular colors with the transition being at the center of those circles. Click where you want the center of the circles to be, and drag to set the radius of the transition. Use the Transform Tool to edit the position (center endpoint), or the radius (surface endpoint), of the radial gradient.
ConicalThis has the appearance of looking down on a tip of a cone. The gradient is along the circular arc of the center and goes in all directions. Click to set the center, and drag to indicate the direction in which the foreground and background colors should go. To edit afterwards, use the Transform Tool. The center endpoint can be adjusted to move the center of the gradient. The other endpoint adjusts the direction of the gradient.
SpiralThis produces a spiral gradient. Click to set the center of the spiral and drag to set the 'tightness'. To edit afterwards, use the Transform Tool.


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